﻿#region Using

using System;
using System.Xml.Serialization;

#endregion

namespace GameCommon.FontHelper
{
    [Serializable]
    public class FontKerning
    {
        [XmlAttribute("amount")]
        public int Amount { get; set; }

        [XmlAttribute("first")]
        public int First { get; set; }

        [XmlAttribute("second")]
        public int Second { get; set; }
    }
}